states_rebuilder
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a simple yet powerful state management technique for Flutter
Is it possible with `states_rebuilder` to have a bottom navigation bar with named routing? The bottom navigation bar would also need its own navigation stack per tab.
With the new navigator 2 WillPopScope is not working. Do we have to override the back button differently with navigator 2? ```dart import 'package:flutter/material.dart'; import 'package:states_rebuilder/states_rebuilder.dart'; void main() { runApp(const...
I think that that `states_rebuilder` dependency injection is the most complete option for flutter cause it covers most use cases. But what keeps me away from it that `states_rebuilder` tries...
Like if I have a widget with structure ```dart Injector( inject: [Inject(() => MyState())], builder: (context) { ReactiveModel myState = Injector.getAsReactive(); return SomeWidget( child: ChildWidget(), ) } ) ``` Where...
Even after reading all resources covering local states I was still not able to figure out how to solve my current problem using v5.0.0. My app makes use of some...
Thanks again for offering this amazing and handy form builders, I also came up with a question about the rebuild condition about the focus node of the RM.injectTextEditing. The following...
I'm using a Stream for a function that does a few things and needs to update the UI several times before the function completes. Here is an example of what...
In versions 6+ when "autoDisposeWhenNotUsed: false" is set (not using states_rebuilder navigation) (in tabs and BottomNavigationBar) the Inject is always disposed. In previus version (5.2) it works as it should.
The Injected is always disposed since the new 6.0 version
Dev
update to fit flutter 3.19 release