GDevelop-extensions
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Repository of behaviors, actions, conditions and expressions to be used in GDevelop for creating games
Trails
### Description This extension creates trails made out of particle emitters or shape painters from a point to another. ### How to use the extension Run the trail initialization action...
### Is there an existing issue for this? - [X] I have searched the [existing issues](https://github.com/GDevelopApp/GDevelop-extensions/issues) ### Enter the name of the extension Object recolorizer 0.1.3 ### Describe the bug...
### Description Chart provides a set of frequently used chart types, and customization options. ### Create the following chart with shape painter: * Radar chart * Pie chart * Line...
### Is there an existing issue for this? - [X] I have searched the [existing issues](https://github.com/GDevelopApp/GDevelop-extensions/issues) ### Enter the name of the extension Toggle Switch (Sprites) ### Describe the bug...
### Description Checks the number of times the user has entered the game in the day. ### How to use the extension Set a value (x) to the condition to...
### Description Calculation of the time passed (in and out of the game). By LazyPanda(Mahan-ashrafi) ### How to use the extension for calculating the time between 2 points in time....
Returns the total time a game is offline or was closed. Project Folder - [Archive.zip](https://github.com/GDevelopApp/GDevelop-extensions/files/14540771/Archive.zip) Extension - [Extension.zip](https://github.com/GDevelopApp/GDevelop-extensions/files/14540772/Extension.zip)
### Description An extension adding 3D physics for models ### How to use the extension The extension allows adding 3D physics to models. To use it, add the physics behavior...
### Is there an existing issue for this? - [X] I have searched the [existing issues](https://github.com/GDevelopApp/GDevelop-extensions/issues) ### Enter the name of the extension ParticleEmitter3d ### Describe the bug of the...
### Known issues - Outline and shadow can't be enable at the same time - Default line spacing (aka line height) is different from 2D text - 3D text objects...