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[Sprite Snapshot] <The extension doesn't work correctly with 3D built-in>

Open Quertup opened this issue 1 year ago • 1 comments

Is there an existing issue for this?

Enter the name of the extension

Sprite Snapshot

Describe the bug of the extension

Hello, I was planning to make a mini map in my 3D game using the "Sprite Snapshot" extension to be able to develop it more easily but the extension did not work as I thought and started to make wierd shapes and stretch the image. If you have a solution to the problem, I would be extremely grateful. I put a video to show you the bug that occurs in game as an attachment, thank you again and have a good day!

PS: I didn't manage to send the video in its entirety, but you can see part of the problem on the video, bottom left.

Steps to reproduce

https://github.com/GDevelopApp/GDevelop-extensions/assets/103558793/6f859fef-50ef-4222-a936-917a67a5b7fc

GDevelop platform

Desktop

GDevelop version

5.2.169

Platform info

Os: Windows

OS Version: Windows 10

Additional context

No response

Quertup avatar Aug 22 '23 12:08 Quertup

I can confirm something similar. All 3 actions don't work as soon as a 3D model, 3D box, panel sprite, slider, toggle switch or resource bar is in the scene! The target sprite becomes invisible.

GD 186, Extension 0.0.4

It would be good if it worked also for global objects. Useful for nice scene transitions, pause menu in its own scene, etc. An additional extension(UploadDownloadImageFile) can be used for this, so fixing the bug would be good for now.

jack-ii avatar Jan 10 '24 17:01 jack-ii