Auto Switching Camera
Description
A quick way to mark multiple instances of objects as a camera. Set the target object and the cameras will automatically switch between all the instances of the camera object present in the scene to follow the target object.
How to use the extension
Right now the extension just contains one action. It asks for the
"Camera Object" : The object that is gonna play as a camera. Place the instance of this object wherever you want to have a camera in the scene. These object instances will be auto-hidden.
"Target Object": The object that the Cameras are going to focus on.
"Switching speed" : Travel speed of the camera between the positions in mili-seconds
Checklist
- [X] I've followed all of the best practices.
- [X] I confirm that this extension can be integrated to this GitHub repository, distributed and MIT licensed.
- [X] I am aware that the extension may be updated by anyone, and do not need my explicit consent to do so.
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Reviewed
Example file
Extension file
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👋 Thanks for your submission! We are sorry, but the filename of the extension has unrecognized characters. Since filenames with weird character can cause all kinds of problems and security flaws, our system won't allow file names with other characters than normal latin upper- and lowercase characters or numbers. Additionally, the first character must be an uppercase character. Please update your original submission post with a new zip file containing your extension with another file name following those guidelines 🙏