GDevelop-extensions
GDevelop-extensions copied to clipboard
CPS Counter
Description
This extension counts the users CPS.
How to use the extension
If you modify the text of a text object to the expression of the CPS counter, then it will give you the users CPS. When setting it up, you need to create a new scene variable - either a number or a string - and enter it into the first parameter box. It can be called whatever you want, though i recommend calling it 'CPS'.
Checklist
- [X] I've followed all of the best practices.
- [X] I confirm that this extension can be integrated to this GitHub repository, distributed and MIT licensed.
- [X] I am aware that the extension may be updated by anyone, and do not need my explicit consent to do so.
What tier of review do you aim for your extension?
Community (Unreviewed)
Example file
Extension file
Hi @GingerSniper10 !
- What do you mean by
CPS
? - Also the
example.zip
file contain the project exported in HTML. This must be a project folder with the assets and thegame.json
to let us reviewing it in GDevelop..
@Bouh
Sorry for not making it clear, CPS stands for Clicks Per Second. I thought I put that in there but apparently I was mistaken. Also, I am not 100% sure how to export the game as a .json file, so could you please help?
Thanks
Sorry for not making it clear, CPS stands for Clicks Per Second. I thought I put that in there but apparently I was mistaken.
It's not a problem I ask because an abbreviation can be anything^^
Also, I am not 100% sure how to export the game as a .json file, so could you please help?
Create a new folder somewhere, and in GDevelop Click Save as and select the folder you just created. Zip it, and send it here ;)
Create a new folder somewhere, and in GDevelop Click Save as and select the folder you just created. Zip it, and send it here ;)
Sorry for not responding earlier, I've just come back from holiday. Here's the file :) Example (2).zip
@Bouh
Hello @GingerSniper10 that's a useful extension especially for idle games :3 i noticed few things you need to fix before we add this into GDevelop community extensions : • The click currently depends on (Mouse release) but this condition is not very responsive, i recommend using the action mouse click and add a Boolean variable to enable (when clicked) and disable (when released) (Boolean variable works as trigger once)
• The extension variables Must have a unique name to avoid conflicts with the users variables, so: Rename the variable Variable to __CPSExtension.Variable
• lets make the description more obvious to the users who read it: rename (Counts your Clicks Per Second.) to (Counts your mouse clicks per second.)
• In your Extension properties, fill the tags that is related to your extension, such as (CPS, counter...etc)
Let us know when you fix them :3, and great work on your first extension 💖
Hey @GingerSniper10 👋
We are still waiting for you to resolve the concerns Vegetato raised. If we do not hear back from you in the next 14 days, we'll assume you changed your mind on submitting the extension and close the submission.
Closed after 14+ days without response according to @arthuro555 's comment