Added shape painter option to Multitouch Joystick extension
Updates
- Added behavior for shape painter (Thanks Melon!)
- Changed wording from "Activate joystick" to "Animate joystick"
- No change to function names to prevent impacting existing games
Playable game
https://liluo.io/games/968717d9-209e-4a9d-a5e5-f6ec995161cb Works with touch, mouse (sprite=left-click, painter=right-click) and gamepad inputs (sprite=controller 1, painter=controller 2)
Project files
Is anyone interested in approving this change? Thanks!
Hmmmm... how to resolve the conflict? I think it was caused by moving the extensions into community/reviewed folders.
- I could
Merge branch "Main" into this branch"
or
- Close this PR and create a new PR based on current version of "Main"
- The description don't talk about the shape painter
Hmmmm... how to resolve the conflict? I think it was caused by moving the extensions into community/reviewed folders.
- I could
Merge branch "Main" into this branch"or
- Close this PR and create a new PR based on current version of "Main"
Like you prefer both works.
- The description of the extension don't talk about the shape painter and how to use the extension with it.
I added this to the description.
shape paintercan be added in tags.
Added.
Thanks for the good input, @Bouh! Here are the updated files, if needed.
Playable game
https://liluo.io/victrisgames/multitouchjoystick-shape-paint
Project files
Reminder to Tristan: check if another PR was created for this.
Now we have joystick object in the object list. Is that ok to close this PR?
I think so yes?
Yes let's close it.