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[FlexBox] Issue short description

Open SuperPosed-12 opened this issue 2 months ago • 1 comments

Is there an existing issue for this?

Enter the name of the extension

Flexbox

Describe the bug of the extension

Leaving the "occupy maximum width" or "occupy maximum height" on multiple flex items inside the same flex container causes each of the items to resize to the full width/height of the container, and when both are turned on for multiple flex items, they all assume the full size of the container and push each other out of the container.

Steps to reproduce

  1. Add a sprite with the FlexContainer behaviour attached to it.
  2. Add an instance of the sprite to the scene
  3. Add two or more other sprites and attach the FlexItem behaviour to them.
  4. Add an instance of each of these objects to the scene
  5. Check both "Occupy maximum width" and "Occupy maximum height" in the behaviour properties for both the Flex Items
  6. Run a preview

GDevelop platform

Web

GDevelop version

5.5.245

Platform info

OS (e.g. Windows, Linux, macOS, Android, iOS)

OS Version (e.g. Windows 10, macOS 10.15)

Browser(For Web) (e.g. Chrome, Firefox, Safari)

Device(For Mobile) (e.g. iPhone 12, Samsung Galaxy S21)

Additional context

No response

SuperPosed-12 avatar Nov 06 '25 14:11 SuperPosed-12

Thank you for reporting an issue. The main maintainer of this extension probably won't make any update. Have you consider using the Anchor behavior instead?

D8H avatar Nov 09 '25 18:11 D8H