Updating extension: Height Map 3D
Description
First of all huge thanks to D8H for creating this amazing extension. Without his base code I couldn't be able to improve the extension.
New additions:
- Added 2 Button for Cast and Receive Shadows
- Added Texture image support along with Normal map and ARM map support
Notes: The issue that collision doesn't work if height map objects created by drag and dropping to the scene still persist in this new version I didn't dig deep this issue, but couldn't managed to find a solution for this. Collision works if the object created by events or "load height map" or "grid value" actions are used at the beginning at the scene.
How to use the extension
Object properties that added to the height map are self explanatory and easy to understand.
Checklist
- [x] I've followed all of the best practices.
- [x] I confirm that this extension can be integrated to this GitHub repository, distributed and MIT licensed.
- [x] I am aware that the extension may be updated by anyone, and do not need my explicit consent to do so.
What tier of review do you aim for your extension?
Community (Unreviewed)
Example file
Extension file
Extension by @Eldarduil
You can update the extension on this "Pull Request" by commenting the update command: in the comment field, type !update, then drag and drop a zip file with your extension file in the commenting field, like how you initially submitted the extension. It should look like this:
!update [MyExtension.zip](https://github.com/GDevelopApp/GDevelop-extensions/files/12709661/MyExtension.zip)
It can take a few seconds for the file to fully upload and show as the above. Once it is like shown above, click "Comment" and let the bot do the rest!
✅ Successfully updated the extension.