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Physics2WithMultipleHitboxesWorkaround
Describe the example
Workaround for physics2 single polygons into multiple polygons by copying sprite hitboxes into shape painters.
https://user-images.githubusercontent.com/1837825/195174983-b14787f3-f134-4d33-8741-3f26ae83cd98.mp4
Checklist
- [x] I've followed all of the best practices.
- [x] My game has a proper name in the game properties.
- [x] My game package name behind with
com.example.. - [x] My game has all events unfolded.
- [x] I've added myself as the author in the game properties.
- [x] I've included a file called "README.md" with a description in proper English, explaining what this example is doing.
- [x] I confirm that this game and all of its resources can be integrated to this GitHub repository, distributed and MIT licensed.
- [x] I've cleaned unused resources.