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Celestia Liquid Demo!

Open Dowaren opened this issue 2 years ago • 3 comments

An example of working in fairly realistic liquids.

Checklist

  • [x] I've followed all of the best practices.
  • [X] My game has a proper name in the game properties.
  • [X] My game package name behind with com.example..
  • [X] My game has all events unfolded.
  • [X] I've added myself as the author in the game properties.
  • [X] I've included a file called "README.md" with a description in proper English, explaining what this example is doing.
  • [X] I confirm that this game and all of its resources can be integrated to this GitHub repository, distributed and MIT licensed.
  • [X] I've cleaned unused resources.

CelestiaLiquids.zip

Dowaren avatar Sep 01 '22 23:09 Dowaren

Thank you for submitting an example.

What are the differences with this existing example? https://editor.gdevelop.io/?project=example://marching-squares-liquids

D8H avatar Sep 02 '22 07:09 D8H

In this project

it's not entirely clear how to do what

and I would say that this is not an example of Liquids, but an example of the work of Marching. In my project there are ready-made settings for liquids and also work with rain. And everything is explained.

Dowaren avatar Sep 02 '22 11:09 Dowaren

Thanks anyway for watching my work!

Dowaren avatar Sep 02 '22 11:09 Dowaren