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Diagnostics does not appear in the current file, but it does appear in the multibuffer

Open jusqua opened this issue 2 months ago • 3 comments

https://github.com/user-attachments/assets/d2477194-ec90-4190-8bee-9a6555e3d873

Godot: 4.5.1 NMap: 7.98 Zed: v0.211.6 OS: Windows 10.0.26200

jusqua avatar Nov 11 '25 12:11 jusqua

Do you have diagnostics enabled? Here:

Image

I was able to reproduce this behavior when I disabled diagnostics. If they are are enabled for you and you still have this issue, it's probably a bug in Zed.

fstxz avatar Nov 11 '25 12:11 fstxz

Hi @fstxz. Yes, the diagnostics are enabled and don't show up in the GDScript file, though I haven't tried with GDResource or GDShader. Maybe this is an OS specific problem, 'cause this doesn't occur on Linux.

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jusqua avatar Nov 11 '25 13:11 jusqua

Maybe this is an OS specific problem, 'cause this doesn't occur on Linux.

In this case I recommend opening an issue in the Zed repo (here). The extension doesn't do much by itself - it just connects Zed with Godot's LSP, everything else is handled by Zed and Godot. If the issue doesn't appear on Linux, then it's most likely a bug in the Windows version of Zed.

fstxz avatar Nov 12 '25 07:11 fstxz

This won't be fixed on Zed's side, so I'm simply not going to use the symlinked folder. @fstxz, feel free to close this issue.

jusqua avatar Dec 03 '25 16:12 jusqua

Thank you for following up on this and letting us know. Closing as this is outside of our control and it's been closed as not planned on Zed itself.

NathanLovato avatar Dec 03 '25 16:12 NathanLovato

@NathanLovato would you mind keeping this open and tagging it as language server issue? From taking a brief read, I'd say the server should be transforming its response paths to the location which the client indicated when it initialized the connection. This is probably not done right now and should be fixable in the server.

HolonProduction avatar Dec 05 '25 12:12 HolonProduction

@HolonProduction Sure! Thank you for looking into this, and for your work on the language server, it's much appreciated.

NathanLovato avatar Dec 05 '25 12:12 NathanLovato