learn-gdscript
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Learn Godot's GDScript programming language from zero, right in your browser, for free.
Solution requires calling an array variable called that is not defined anywhere before. Defining it inside the function prints out an error, even though the script functions the same. Solution...
the following solution still passes all the checks (probably due to dynamic casting): ``` var whole_number: int = 4.1 var text: String = "Hello, world!" var vector: Vector2 = Vector2(1,...
I have a programming background so my immediate thought was that loops and conditional checking was what the problem was looking for, especially since the lesson module discusses use of...
Near the bottom of lesson 25 there is the following code snippet: ``` 1 func run(): 2 for cell in unit_cells: 3 var unit = unit_cels[cell] 4 add_unit(unit, cell) ```...
On lesson 18 "creating arrays", about 1/3 of the way down the page loop unrolling is used to facilitate loop understanding, but referred to as "unwrap" which is non-standard terminology...
**Describe the bug** When using the str() function in the first exercise, running the script fails **To Reproduce** Steps to reproduce the bug: 1. Go to the first exercise 2....
[Lesson 14. Multiplying Part 1 Practice] **The goal is stated as:** Increase level by 1. Increase max_health by 10%. **The code I have to write is correct, and it is...
**Issue description:** From the goals description, i understand the situation as follows: some train tracks are misaligned. my task is to align the tracks and do that from the end...
**Describe the bug** Links for "Getting Started with Godot" and "Learn GDScript From Zero (Github repository)" are broken on the completion page. Mouseover changes mouse to pointer, but clicking on...
Hello! I believe I’ve found a bug in the solution for exercise 2 in lesson 20 on strings. The original solution is: _func run(): combo = ["jab", "jab", "uppercut"] for...