learn-gdscript
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Suggestion: When practicing code, in the goals window, bold the text which tells us the objectives of the exercise
Issue description:
The problem with some of the practice question to me, is that the objectives of the practice code are not highlighted.
Instead of a long goal text: (Practice 23.1):
- In our game, the player has an inventory that works as an array under the hood.
- They want to equip a sword and a shield to buff their characters. Like before, we need you to find them in the array.
- You need to access elements in the inventory array by index to do so.
- Call the
use_item ()function with the item as an argument to use an item. For example, you can use the first item by callinguse_item(inventory[0]).
Wouldn't it more concise to highlight the objective of the exercise first?
Goal: Equip a sword and a shield to the character
Then put the details down below.