godot-power-pitch
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Arabic Translation
I will work on the Arabic translation. Great project thanks @NathanLovato!
I'm having an issue, Arabic is not being displayed on the slides, think maybe I need to add Arabic font? I've noticed the fonts directory but I'm not sure if I just need to add a font there or do I also need to update settings/scripts?
You need some code for that too. Give me a moment, I'll add that. Which locales should use this font?
Cool thanks! Locales = ar.
Just added an arabic font as a fallback. Please check and tell me if it's working. If not, could you translate a slide or two and just send me the csv file? so I can test this and fix the display directly
See https://github.com/GDquest/godot-slides/commit/5e6e5046bf14fb0ee8a4df2d6fa921f4f3ffee2b
Check the second slide, the title still not showing though the text on the left is working but disjointed, in Arabic the words are joined just like writing cursive in English.
As far as I know Godot doesn't support ligatures and complex font rendering as of yet: https://github.com/godotengine/godot/issues/9961 So it can display various languages but the characters may be disjointed at times.
Pushing a fix now, that's the best we'll get for the moment
There you go, please update the project to the latest master ( 6cb67aa )
Hi, any update on this issue or should I close it?
Hi Nathan, I've already done most of the translations, was waiting for this work https://github.com/godotengine/godot/pull/21791 to be merged to 3.1 but it seems they pushed it to 3.2. I guess I can finish the translation, push the change to you and have there until we can test on 3.2, because as of the current state it's unreadable.