Fyrox icon indicating copy to clipboard operation
Fyrox copied to clipboard

Support Android and iOS?

Open AnkoGo123 opened this issue 3 years ago • 4 comments

I believe that if you support Android and ios, there will be a large number of people starting this engine

AnkoGo123 avatar Sep 04 '21 12:09 AnkoGo123

It is planned, but not for this year unfortunately. There is still lots of other stuff that has to be done.

mrDIMAS avatar Sep 05 '21 18:09 mrDIMAS

Now we a heading to the next year 2023. In sept. 2022 its one year ago. Do you have any news on this request ? Will it be possible to the end of this year ? Or is this a plan for 2023 ?

weekendkoder avatar Aug 18 '22 13:08 weekendkoder

Same question!

chriisduran avatar Aug 18 '22 16:08 chriisduran

Sorry for duplicate question @mrDIMAS , but maybe there is some roadmap where it possible to see the plans?

EvoTeamDevelop avatar Oct 12 '22 05:10 EvoTeamDevelop

Android support is planned for the beginning of this year. I want to experiment with this right after the release of 0.29 (should happen 8th of January). It is not an easy task, just because it requires a separate renderer (standard renderer is way too heavy for mobile). As for iOS support - I don't have any devices that can be used for testing, so I can't add it (unless there's a ways of doing this without a device, please let me know).

mrDIMAS avatar Jan 05 '23 16:01 mrDIMAS

Good news - I got the engine working on Android:

image

However, there's no sound support yet - fyrox-sound needs a separate backend for Android. Also, the overall rendering performance is quite bad on middle-end devices because of very heavy PC-oriented renderer. I'm planning to write a separate, lightweight renderer for mobile devices.

mrDIMAS avatar Mar 01 '23 18:03 mrDIMAS

Awesomeee, very awesome, i hope Fyrox can increase in features!

El mié, 1 mar 2023 a las 12:35, Dmitry Stepanov @.***>) escribió:

Good news - I got the engine working on Android:

[image: image] https://user-images.githubusercontent.com/2785135/222232823-83e725d5-e0d3-4ede-a426-2d318be3c4ff.png

However, there's no sound support yet - fyrox-sound needs a separate backend for Android. Also, the overall rendering performance is quite bad on middle-end devices because of very heavy PC-oriented renderer. I'm planning to write a separate, lightweight renderer for mobile devices.

— Reply to this email directly, view it on GitHub https://github.com/FyroxEngine/Fyrox/issues/175#issuecomment-1450660206, or unsubscribe https://github.com/notifications/unsubscribe-auth/ANOEA7MKJB43GTRJDTKFQ4TWZ6JHVANCNFSM5DNHLNAQ . You are receiving this because you commented.Message ID: @.***>

chriisduran avatar Mar 03 '23 12:03 chriisduran

Basic Android support was added. Use fyrox-template to generate a new project, it now contains executor-android which compiles your game for Android.

I also created two new issues: new renderer for mobile devices - #434 and sound backend for Android - #435.

mrDIMAS avatar Mar 04 '23 07:03 mrDIMAS