Kim Mantas

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Item tooltips don't really respect direction. That was because they needed to render either left or right of an item in order to not obscure the information beneath them. This...

There's probably space at the 750px width breakpoint to fit a limited uses column.

I think we've had a few of these issues posted before and never been able to reproduce them. Some additional context from discord [here](https://discord.com/channels/170995199584108546/1065764029278212230/1140030787979329606) suggests this is not a forge-only...

It doesn't seem like these have a use beyond `_onFindItem`, and any changes users or modules make to these variables will stop working once we adjust `_onFindItem` to launch the...

The system has always assumed one damage roll is one instance of damage. The types are grouped to give accurate information to the user about how the damage will be...

> What's the difference between showing the user 5+5 instead of 10 for when the damage is going to be applied? If a creature has resistance to the damage then...

> If this mattered, wouldn't the user put the damage into one damage field? It seems like the whole idea around grouping the damage together should be handled user side...

> If users have always been expected to roll all damage of an item together in one roll, like a Flametongue sword, your system has never shown indications of this...

Similar to #9460 we should pick one mime type to 'win' here, and it seems that video/webm is the more common use of the WEBM extension.

I don't know if we need to be particularly opinionated. The sanitisation protects the app from XSS, so if it's a valid attribute it seems fine to allow it.