Kim Mantas
Kim Mantas
I would expect some 'rubber-banding' perhaps in a high latency environment, but not a case where an entirely new token appears.
It should be possible to register your own drop handler plugin that will be called before the core one: ```js Hooks.on("createProseMirrorEditor", (uuid, plugins) => { plugins.myDropHandler = new ProseMirror.Plugin({ props:...
I think the issue is that the auto-save is causing a re-render and the actual editor body is losing focus. Probably not too difficult to fix using the same logic...
From @apoapostolov ### What happened? I encountered the error "timeout in /setup in 30s" causing the following issues: - mods can no longer be updated (update all, or individual updates)...
> Maybe Shift makes the trash button appear, à la Discord. If we add the trash can back in as-is, there's too great a risk of misclicks next to the...
That last bullet point is covered by #1309 but I will mark this as a feature request for the first two. In general though, please split up issues separately.
> bonuses to particular skills that said npcs are not proficient in are less common, but not an impossibility I think 'less common' is perhaps overstated. I would expect that...
> Opposing a grapple, making a stealth or perception check, or similar recurring (specifically skills) checks. I understand the cases where an NPC might need to make an ability check...
Again, I understand the cases where an NPC might need to make an ability check with a skill they are not proficient in. Rolling the plain ability check without the...
Apologies, this issue seems to have slipped under the radar. `actor.system.*` is what you should update your macros to (no `data` in there at all). However, what you're seeing is...