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Possible rough estimate on how much memory each fix saves

Open Funtimes909 opened this issue 2 years ago • 2 comments

Title, Shouldn't be too hard :) Also maybe something that says if the fix is client or server side

Funtimes909 avatar Jun 01 '22 02:06 Funtimes909

I can add a server/client distinction on the wiki page. However, how much memory a fix saves is very very hard to tell. Since with some mods, it could be MB's. Like the TextureUtil one, vanilla shouldn't even leak and when it does it's basically nothing unless you have a resource pack, then it could be pretty bad. Maybe ill get around to it, im very busy tho

FxMorin avatar Jun 02 '22 23:06 FxMorin

Sounds good!

Funtimes909 avatar Jun 03 '22 03:06 Funtimes909