Funkin
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pico-playable isnt loading for some reason
compiled on windows
my haxelib list just to check: discord_rpc: [git] flixel-addons: [git] flixel-text-input: [1.1.0] flixel-ui: [git] flixel: 5.8.0 [git] flxanimate: [git] format: [3.5.0] funkin.vis: [git] hamcrest: [3.0.0] haxeui-core: 1.7.0 [git] haxeui-flixel: [git] hscript: [2.5.0] hxCodec: [git] hxcpp-debug-server: git [dev:C:\Users\migue\Desktop\FUCK\Funkin.haxelib\hxcpp-debug-server/git/hxcpp-debug-server] hxcpp: [4.3.2] hxjsonast: [1.1.0] hxp: [1.2.2] json2object: [git] lime: [git] mconsole: 1.6.0 [git] mcover: git [dev:C:\Users\migue\Desktop\FUCK\Funkin.haxelib\mcover/git/src] mlib: [2.0.3] mockatoo: git [dev:C:\Users\migue\Desktop\FUCK\Funkin.haxelib\mockatoo/git/src] munit: 2.3.5 git [dev:C:\Users\migue\Desktop\FUCK\Funkin.haxelib\munit/git/src] openfl: [git] polymod: [git] thx.core: [git] thx.semver: 0.2.2 [git]
I think I figured it out:
apparently, in the github build of funkin, the "pico-hey" sprite sheet isn't in the assets folder. so i just copied the png and xml from the itch.io build and pasted it into the github build.
This is probably stale, so we can close this now.