Funkin
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Bug Report: BF goes back to idle animation during sustains in Bot Play
Please check for duplicates or similar issues, as well performing simple troubleshooting steps (such as clearing cookies, clearing AppData, trying another browser) before submitting an issue.
If you are playing the game in a browser, what site are you playing it from?
- [ ] Newgrounds
- [ ] Itch.io? Specify below
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- [x] Windows
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- [ ] Mac
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- [ ] Linux
If you are playing the game in a browser, what browser are you using?
- [ ] Google Chrome (or chomium based like Brave, vivaldi, MS Edge)
- [ ] Firefox
- [ ] Safari
What version of the game are you using? Look in the bottom left corner of the main menu. (ex: 0.2.7, 0.2.1, shit like that)
0.3.2
Have you identified any steps to reproduce the bug? If so, please describe them below in as much detail as possible. Use images if possible.
Please describe your issue. Provide extensive detail and images if possible.
BF goes back to idle animation during sustains in Bot Play
https://github.com/FunkinCrew/Funkin/assets/89725183/12072dce-cd7b-4ec5-9407-3cc325149ea0
If you're game is FROZEN and you're playing a web version, press F12 to open up browser dev window, and go to console, and copy-paste whatever red error you're getting
Also experienced this bug in 0.3.3 on Windows.
Boyfriend's animation only plays for 8 steps as if he had hit a regular note.
This happens because Boyfriend's botplay code doesn't make him hold his animation the way his opponent does, so copy-pasting that section of the code fixed the issue for me.
This was fixed in 0.4.1