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fix offsets being fucked on scaled characters

Open nebulazorua opened this issue 2 months ago • 0 comments

when a character is scaled they will slowly fly away

personally I think it'd be better to have a seperate animOffset point that gets added in the draw call but whatev (this current approach of doing offsets could ESPECIALLY fuck with characters with scrollFactor not set to 1, 1!)

nebulazorua avatar May 08 '24 13:05 nebulazorua