Funkin
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Bug Report: most assets aren't drawn and rendered when loading into PlayState.hx on week 5 easy mode
If you are playing the game in a browser, what site are you playing it from?
- [x] Newgrounds
- [ ] Itch.io? Specify below
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- [ ] Windows
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- [ ] Mac
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- [ ] Linux
If you are playing the game in a browser, what browser are you using?
- [ ] Google Chrome (or chomium based like Brave, vivaldi, MS Edge)
- [x] Firefox
- [ ] Safari
What version of the game are you using? Look in the bottom left corner of the main menu. (ex: 0.2.7, 0.2.1, shit like that)
0.2.8(Newgrounds exclusive preview)
Have you identified any steps to reproduce the bug? If so, please describe them below in as much detail as possible. Use images if possible.
this bug happens every time i play week 5 on easy mode, so that's the only step there is to reproduce
Please describe your issue. Provide extensive detail and images if possible.
i'll link a video to show what happens, but when i play week 5 on easy mode, the only assets that actually get drawn and rendered are the notes, but nothing else (no gf, player, mom, dad, bg)
the video is here. (you may have to download it, but hopefully google will just let you watch it within your browser)
i just tested this in chrome, and the game just straight up unloads after it tries to switch state from LoadingState to PlayState (week 5), so maybe my pc just sucks. i can tell it's unloaded/completely broken because the FPS counter disappears, and an instance of the FPS counter is added as a child to the main openfl sprite in Main.hx, meaning that if that disappears, then the main openfl sprite (which FlxGame is added as a child to) has also probably broken.
If your game is FROZEN and you're playing a web version, press F12 to open up browser dev window, and go to console, and copy-paste whatever red error you're getting
i don't have a copy of the js logs right now, but if you need them, just ask.
works fine for me, its probably a ram issue on your end how much ram do you have?
i have 8GB of ram, but surely that should be enough to run a HTML5 game, and all the other weeks load every asset fine?
reproduced this bug on another computer
i also tested this on another computer with the same amount of ram, but with a different cpu, and a different gpu, and it did the exact same thing.