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Week 7 Cutscene Volume Issue

Open StarlightChronix96 opened this issue 4 years ago • 6 comments

When the cutscenes play for week 7 no matter what volume you put it at you could still hear the cutscene as if you never turned it down at all. You could mute or put it up all the way and it stays at the same volume.

https://user-images.githubusercontent.com/89290478/130311685-e02b9f2d-0737-4806-bf0c-afb25f91b855.mp4

StarlightChronix96 avatar Aug 21 '21 05:08 StarlightChronix96

I think that's because of the way cutscenes are played in the 0.2.8 NG preview, I'm sure this'll be fixed with the new way cutscenes work in the itch release of Week7

ACrazyTown avatar Aug 21 '21 15:08 ACrazyTown

probally because the cutscene shit uses openfl sounds and its not gonna apply the haxeflixel volume

ThePlank avatar Aug 21 '21 18:08 ThePlank

The best solution is mute the video and then load the sound separated from the video... I guess lolol

Cheemsandfriends avatar Sep 06 '21 17:09 Cheemsandfriends

The best solution is mute the video and then load the sound separated from the video... I guess lolol

or maybe just to sync together flixel's sound and openfl's sound

ACrazyTown avatar Sep 07 '21 17:09 ACrazyTown

theoretically wouldnt that be a haxeflixel issue and not with the game...?

s-zenmode avatar Sep 23 '21 00:09 s-zenmode

This can fix this issue I guess

netStream.soundTransform = new SoundTransform(FlxG.sound.volume);

MAJigsaw77 avatar Jul 24 '22 06:07 MAJigsaw77