Week 7 Cutscene Volume Issue
When the cutscenes play for week 7 no matter what volume you put it at you could still hear the cutscene as if you never turned it down at all. You could mute or put it up all the way and it stays at the same volume.
https://user-images.githubusercontent.com/89290478/130311685-e02b9f2d-0737-4806-bf0c-afb25f91b855.mp4
I think that's because of the way cutscenes are played in the 0.2.8 NG preview, I'm sure this'll be fixed with the new way cutscenes work in the itch release of Week7
probally because the cutscene shit uses openfl sounds and its not gonna apply the haxeflixel volume
The best solution is mute the video and then load the sound separated from the video... I guess lolol
The best solution is mute the video and then load the sound separated from the video... I guess lolol
or maybe just to sync together flixel's sound and openfl's sound
theoretically wouldnt that be a haxeflixel issue and not with the game...?
This can fix this issue I guess
netStream.soundTransform = new SoundTransform(FlxG.sound.volume);