ShareSuite
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BubbetsItems' Void Lunar shop not functioning with ShareSuite.
Installed Mods spawnitems 1.0.6 ShareSuite 2.7.2 BubbetsItems 1.8.6
When in a multiplayer session, instead of transfering the item directly into my inventory as usual, no item at all appears. The void coins are taken, and the item can't be purchased again. The Void Lunar bud thingy also doesn't play it's usual opening animation - the item simply disappears.
1.Start a multiplayer run 2.Go down to the Void Portal below Newt (after getting enough Void Coins (please let us have infinite bubbet)) 3.Buy a Void Lunar item
Config File
Settings file was created by plugin ShareSuite v2.7.2
Plugin GUID: com.funkfrog_sipondo.sharesuite
[Balance]
Changes the way shared equipment handles blacklisted equipment. If true, blacklisted equipment will be dropped on the ground once a new equipment is shared. If false, blacklisted equipment is left untouched when new equipment is shared.
Setting type: Boolean
Default value: false
DropBlacklistedEquipmentOnShare = false
When enabled each player (except the player who picked up the item) will get a randomized item of the same rarity.
Setting type: Boolean
Default value: false
RandomizeSharedPickups = false
Toggles randomizing Lunar items in RandomizeSharedPickups mode.
Setting type: Boolean
Default value: true
LunarItemsRandomized = true
Toggles randomizing Boss items in RandomizeSharedPickups mode.
Setting type: Boolean
Default value: false
BossItemsRandomized = false
Toggles randomizing Void items in RandomizeSharedPickups mode.
Setting type: Boolean
Default value: false
VoidItemsRandomized = false
Toggles 3D printer and Cauldron item dupe fix by giving the item directly instead of dropping it on the ground.
Setting type: Boolean
Default value: true
PrinterCauldronFix = true
Toggles whether or not dead players should get copies of picked up items.
Setting type: Boolean
Default value: false
DeadPlayersGetItems = false
Toggles override of the scalar of interactables (chests, shrines, etc) that spawn in the world to your configured credit.
Setting type: Boolean
Default value: true
OverridePlayerScaling = true
If player scaling via this mod is enabled, the amount of players the game should think are playing in terms of chest spawns.
Setting type: Double
Default value: 1
InteractablesCredit = 1
If player scaling via this mod is enabled, the offset from base scaling for interactables credit (e.g. 100 would add 100 interactables credit (not 100 interactables), can also be negative).
Setting type: Int32
Default value: 0
InteractablesOffset = 0
Toggles override of the scalar of boss loot drops to your configured balance.
Setting type: Boolean
Default value: true
OverrideBossLootScaling = true
Specifies the amount of boss items dropped when the boss drop override is true.
Setting type: Int32
Default value: 1
BossLootCredit = 1
Toggles override of the scalar of Void Field loot drops to your configured balance.
Setting type: Boolean
Default value: true
OverrideVoidLootScaling = true
Toggles override of the scalar of Simulacrum loot drops to your configured balance.
Setting type: Boolean
Default value: true
OverrideSimulacrumLootScaling = true
Specifies the amount of items dropped from completed Void Fields when the Void Field scaling override is true.
Setting type: Int32
Default value: 1
VoidFieldLootCredit = 1
Specifies the amount of items dropped after each Simulacrum round when the Simulacrum scaling override is true.
Setting type: Int32
Default value: 1
SimulacrumLootCredit = 1
Toggles the reduction in sacrifice loot drops to be balanced with shared items enabled.
Setting type: Boolean
Default value: true
SacrificeFixEnabled = true
[Debug]
Forces ShareSuite to think that the game is running in a multiplayer instance.
Setting type: Boolean
Default value: false
OverrideMultiplayerCheck = false
Keeps track of the last mod version that sent you a message. Prevents spam, don't touch.
Setting type: String
Default value: none
LastMessageSent = 2.6
[Settings]
Toggles whether or not the mod is enabled. If turned off while in-game, it will unhook everything and reset the game to it's default behaviors.
Setting type: Boolean
Default value: true
ModEnabled = true
Toggles money sharing between teammates. Every player gains money together and spends it from one central pool of money.
Setting type: Boolean
Default value: true
MoneyShared = true
Toggles item sharing for common (white color) items.
Setting type: Boolean
Default value: true
WhiteItemsShared = true
Toggles item sharing for rare (green color) items.
Setting type: Boolean
Default value: true
GreenItemsShared = true
Toggles item sharing for legendary (red color) items.
Setting type: Boolean
Default value: true
RedItemsShared = true
Toggles item sharing for equipment.
Setting type: Boolean
Default value: false
EquipmentShared = false
Toggles item sharing for Lunar (blue color) items.
Setting type: Boolean
Default value: false
LunarItemsShared = false
Toggles item sharing for boss (yellow color) items.
Setting type: Boolean
Default value: true
BossItemsShared = true
Toggles item sharing for void (purple/corrupted) items.
Setting type: Boolean
Default value: false
VoidItemsShared = false
Toggles detailed item pickup messages with information on who picked the item up and who all received the item.
Setting type: Boolean
Default value: true
RichMessagesEnabled = true
Toggles the money scalar, set MoneyScalar to an amount to fine-tune the amount of gold you recieve.
Setting type: Boolean
Default value: false
MoneyScalarEnabled = false
Modifies player count used in calculations of gold earned when money sharing is on.
Setting type: Double
Default value: 1
MoneyScalar = 1
Items (by internal name) that you do not want to share, comma separated. Please find the item "Code Names" at: https://github.com/risk-of-thunder/R2Wiki/wiki/Item-&-Equipment-IDs-and-Names
Setting type: String
Default value: BeetleGland,TreasureCache,TitanGoldDuringTP,TPHealingNova,ArtifactKey,FreeChest,RoboBallBuddy
ItemBlacklist = BeetleGland,TreasureCache,TitanGoldDuringTP,TPHealingNova,ArtifactKey,FreeChest,RoboBallBuddy
Equipment (by internal name) that you do not want to share, comma separated. Please find the "Code Names"s at: https://github.com/risk-of-thunder/R2Wiki/wiki/Item-&-Equipment-IDs-and-Names
Setting type: String
Default value:
EquipmentBlacklist =