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Concept of time

Open stefanhendriks opened this issue 9 years ago • 0 comments

The game should have a time component, for instance "Dune" mentions the year 10191. It might be nice to have the game start 100 years earlier. Then the game should have a concept of 'days' (standard days).

  • [ ] figure out how many days == a year
  • [ ] every x time (in real time) == 1 day on Arrakis
  • [ ] after x days the year increases
  • [ ] Year + days are visible on screen

With this it will be possible to have time based goals (like delivering spice every X time to the Emperor)

stefanhendriks avatar Mar 01 '15 20:03 stefanhendriks