RealBot
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Goal nodes should not float too high
As noted in #17 playing FY_iceworld
, you'd see that the CT and T spawn's are floating higher up in the sky. Bots cannot reach that and thus it messes up their pathfinding.
Best would be to do:
- pick vector
- check downwards until it hits something, pick that vector + some height (0,0,32) and that should be the goal vector
There is a function node_float
, look into that?