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alpha = roughness squared in microfacet BRDF

Open Feez2403 opened this issue 1 year ago • 1 comments

Hello again :)

I am looking into the BRDF you are using.

Why is alpha = roughness squared (gamma(x) ^2) in your work ?

The original paper https://www.graphics.cornell.edu/~bjw/microfacetbsdf.pdf just takes alpha values without squaring them.

Is it just a way to remove negative roughness when training ?

Feez2403 avatar Jun 06 '24 12:06 Feez2403

Thanks for your interest in our work! We refer you to the implementation of the BRDF used in NeRFactor.

FrozenBurning avatar Jun 11 '24 04:06 FrozenBurning