Tomas Mariancik
Tomas Mariancik
Change tracking is one of the primary functions of Molecule. But merging isn't its responsibility - that is something that will have to be built on top of it. Meaning...
@shininghero It'll make it easier to switch to a process like that in a few ways: - Any changes to the code will result in testable builds on separate branches,...
Thanks for the info! This makes this pretty easy to do!
Some notes on what's planned for the inventory UI rework: - The UI will be reworked using the new data feed system, allowing you to make your own inventories or...
I'd say for now that falls under. The goal is to make the new inventory UI responsive and fast using the new systems, so we'll see how those handle sudden...
I don't think that'll fit very well with design needs. This isn't isn't really about not having good examples, it's just matter of prioritization.
I don't see that working well with the variety of different items that can be spawned. It doesn't match with how items are spawned in Resonite, they're not just environment...
The goal of the Inventory UI rework is to make the system simpler to use, not more complicated.
That's not what I meant. By simple, I mean system that's convenient to use.
I think that's really outside of the inventory UI. The behavior of the spawned items is more specific to those items and not something that's general - some items you...