Friz64
Friz64
maybe also related: https://github.com/cloudhead/rx/issues/1
I just locally ported the quad example from gfx master to glfw and reproduced the segfault issue. As expected only on `PresentMode` `Fifo`.
This backtrace is from [my test repo](https://github.com/Friz64/weird_glfw_wgpu_bug) ``` (gdb) backtrace #0 unlink_chunk (p=p@entry=0x555555eac2f0, av=0x7ffff7e05c40 ) at malloc.c:1469 #1 0x00007ffff7cb62c7 in _int_free (av=0x7ffff7e05c40 , p=0x555555eac2f0, have_lock=) at malloc.c:4341 #2 0x00007ffff7e856b0 in...
I have some great news on this! First off, this issue is not specific to GLFW as i have been able to also reproduce it with SDL2. Here's the actual...
I don't remember the full ins and outs of this issue, but i think it's perfectly fine to close (especially because there have been no other reports on this in...
I can reproduce it again (on wgpu-native's triangle example, like 20% of the time, Mesa/AMD on Arch Linux)! The call stack references line 267, which contains the call to `glfwTerminate()`....
I'm also affected and really want to see this getting merged. From a quick glance, I think this has adequate tests.
Works fine on both Wayland and XWayland for me.
This fixes #10260.