RoadArchitect
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Intersections aren't removed when roads get deleted
Description Often when I create a road network, and them delete certain roads, the spines remain in place and make it impossible to continue to make a road network.
How to Reproduce Create a road network, delete certain roads, try to re-add roads.
Expected behavior The splines should be removed as well.
Screenshots
Road Architect bug in Unity
Unity version 2020.3.21f1
OS Windows 11
Additional context It might be happening when I try to join the end node and start node to create a circuit, not sure.
Thanks for reporting this bug.