RoadArchitect
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mesh optimization techniques
hi i was using this software and found no way to optimize the mesh, i used minimum amount of nodes hoping it would reduce the mesh count but it didnt i looked at some settings but couldnt find anything related are these features in it if so would appreciate some help regarding that if not that would be a feature that would benefit a lot of developers thank you
Hello @simontd
if you have "Auto split road:" and "Auto split shoulders:" enabled on your road the roads meshes should be divided into smaller parts, which range from one node to the next node. However if the next node is a intersection, it will be ignored and uses the next node which is not an intersection. This can result in large meshes and colliders. This looks like a bug.
For now you should make sure to:
- Enable "Auto split road:" and "Auto split shoulders" in your road.
- Have a node before and after each intersection.
- Nodes before and after intersection should keep a little distance to the intersection node.
So the more nodes you use, the more mesh parts it will generate and the longer each road update will take. I hope this answers your question.
Best Regards,
Fritzs