fiqhack
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Feature request: remove the effect of randomness from the scroll of identify
I would like to suggest you guys, to change the game mechanics for the scroll of identify, to greatly improve the game fairness... As for now, the scroll identifies the RANDOM amount of items (from 3 to 7), and that amount is based on the BUC status. Cursed scroll - 1-3 items Uncursed scroll - 2-4 items Blessed scroll - 4-7 items I would have removed the randomness entirely, replacing it with the mechanics, taken from xNethack. There, the scroll identiifes the EXACT amount of items, and it's also based on the BUC status. Cursed scroll - 3 items Uncursed scroll - 5 items Blessed scroll - 7 items In my opinion, all those changes would have greatly reduced the game tediousness, and improved the game fairness for the player...