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(1.19.3) With EBE chests have "atrifacts?"

Open ImGRUI opened this issue 2 years ago • 4 comments

I'm using Quilt 0.17.11 with QFAPI 5.0.0 beta-6, and this happens:

https://user-images.githubusercontent.com/91282421/222943113-204ba139-c26f-48cc-88d6-51d4e79e04bd.mp4

Without EBE it renders normally.

https://user-images.githubusercontent.com/91282421/222943118-1742d4db-52b9-4fee-a752-033b96fe7fad.mp4

Log is empty. Similar happens to EnderChests.

ImGRUI avatar Mar 05 '23 05:03 ImGRUI

Video reupload. With EBE:

https://user-images.githubusercontent.com/91282421/222943217-ca8f2365-84e8-42f9-90ea-e27287b9147c.mp4

Without EBE:

https://user-images.githubusercontent.com/91282421/222943225-5e107360-1e72-4ceb-9990-2c1ecf3a5261.mp4

ImGRUI avatar Mar 05 '23 05:03 ImGRUI

This happens when a block entity is on the edge of a render section in vanilla (and all the time with sodium), needs more investigation

FoundationGames avatar Mar 05 '23 06:03 FoundationGames

I've got the same bug

shark01d avatar Mar 25 '23 21:03 shark01d

Yeah, could you maybe keep the moving part rendered for a bit longer after switching to the static baked model?

vlad2305m avatar Mar 26 '23 13:03 vlad2305m