Automobility
Automobility copied to clipboard
Can't enter automobile and it spawns invisible
On Neoforge 1.21.1 I make an automobile and it's invisible. If a mob enters it it becomes visible but either way I can't enter it.
Modlist:
If you relog, the automobiles render correctly. However, if you press f3+b, you can see that most are spawning without some or all of their associated hitbox entities.
same issue for me
can reproduce. It seems the mod that causes it is entityculling. The entitys do spawn but the hitbox disappeares immediatly. After closing and reopening the world the entitys are visible and interactable again.
i removed entity culling and now testing
To fix the issue without removing Entity Culling, open entityculling.json and add "automobility:automobile" and "automobility:hitbox" to the tickCulling.whitelist section — it should work perfectly after that.