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Can't enter automobile and it spawns invisible

Open CheezBallzFTW opened this issue 7 months ago • 4 comments

On Neoforge 1.21.1 I make an automobile and it's invisible. If a mob enters it it becomes visible but either way I can't enter it.

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CheezBallzFTW avatar Apr 08 '25 06:04 CheezBallzFTW

If you relog, the automobiles render correctly. However, if you press f3+b, you can see that most are spawning without some or all of their associated hitbox entities.

cathoderaykobold avatar May 16 '25 20:05 cathoderaykobold

same issue for me

OBEYWEEGEE avatar Jun 03 '25 06:06 OBEYWEEGEE

can reproduce. It seems the mod that causes it is entityculling. The entitys do spawn but the hitbox disappeares immediatly. After closing and reopening the world the entitys are visible and interactable again.

Niels-py avatar Jun 03 '25 21:06 Niels-py

i removed entity culling and now testing

OBEYWEEGEE avatar Jun 04 '25 10:06 OBEYWEEGEE

To fix the issue without removing Entity Culling, open entityculling.json and add "automobility:automobile" and "automobility:hitbox" to the tickCulling.whitelist section — it should work perfectly after that.

kxwrld69 avatar Jun 13 '25 23:06 kxwrld69