Forza
Forza
> [@Forza-tng](https://github.com/Forza-tng), Thank you for sharing all that info! That will be very helpful for debugging and repeating this issue! > > I realized one other thing that will be...
> Here's a workaround: > > ``` > @accepts-zstd header Accept-Encoding *zstd* > request_header @accepts-zstd Accept-Encoding zstd > ``` Thanks! I expanded on this in order to determine multiple or...
Hi, I noticed the same issue. About 5GiB in excess.
Thanks. With the latest commit, it now works :) Initial tests show about 50% throughput compared to opensshd. ``` # wolfsshd mbuffer -i /dev/zero | ssh localhost -p 1234 'cat...
Compiling wolfssl with aesni and asm made a big difference. For aes256-gcm both wolfsshd and opensshd reach approx 1.3GiB/s. For aes256-ctr wolfsshd reach 400MiB/s while opensshd stays at 1.3GiB/s The...
It is possible to mkfs with a node size of 64k, but not change it on an existing fs.
It is `--nodesize` that you should use.
I am thinking that bpftune probably should look at actual socket memory buffers in-use, and not the autotuned maximum buffer size. I.e. even if we have a certain maximum, the...
You can read about limiting scrub's performance imact on https://btrfs.readthedocs.io/en/latest/Scrub.html You can cancel and resume scrubs too using `btrfs scrub cancel` and `btrfs scrub resume`. https://btrfs.readthedocs.io/en/latest/btrfs-scrub.html
> [@Forza-tng](https://github.com/Forza-tng) thanks. Now i stop scrub before play game, but is starts again after some time. After reboot it starts from beginning and not resume last. If it starts...