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Slow startup with large population servers

Open ChristianKernDev opened this issue 2 years ago • 0 comments

Reported by: itsmemac#3623

Currently when starting Fork all players are loaded into memory, which works fine for all small and medium size servers. If the server has a high amount of different players this leads to a huge performance impact

-> Fix: Load players asynchronosly and also only a certain amount of players

ChristianKernDev avatar Apr 11 '22 08:04 ChristianKernDev