ForeverZer0
ForeverZer0
Would be nice to have a .NET Core NuGet package. Currently the OpenGL.CoreProfile package only seems to support .NET Framework and Mono. As .NET Core has matured now, it is...
@LittleRainGames You appears you have both `OpenGL.NET` and `OpenGL.NET.CoreProfile`.
So....
Having the same issue, completely fails to even launch on Hyprland (Arch). As @mbwilding suggested, explicitly setting `enable_wayland = false` will get it to actually launch, but this is obviously...
>The preset error is not an actual error, it will not be the cause of a crash and the error will be removed While it appears this was split from...
Your code appears to be correct, I suspect that the root cause is an error deserializing/decompressing the file. The invalid cast exception is likely just caused from attempting to read...
Would you be able to provide any more information about this? I am not familiar with the other library/tool you are using to do the AOT-compiling, how it works, etc,...
I know what AOT-compiling is, I meant under what circumstances the error you are getting occurs. AOT-compiling bindings is unlikely to improve anything, as they are simply wrapping native functions...
Is this failing under Linux, Windows, or both? When does it occur: i.e. when compiling, when the assembly is loaded, when initializing`, when creating a context, etc, etc? Reading the...
>Even when loading an XML file, the included type information might not be enough. Only explicitly set members are included for example, so without reading in the types from another...