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Polyline Rendering for Bevy

Results 17 bevy_polyline issues
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Fix clippy issues in examples and use the new 3d_scene colors from bevy

Experimenting with batching sets of polylines that share the same material parameters. This can be significantly faster in some cases. In fact, this came up early on for someone trying...

It would be great to add an option to create a dotted line.

![제목없음3](https://user-images.githubusercontent.com/61054554/200167506-54f422fc-7f36-4810-991d-9a111201273a.gif) While above gif seems line randomly blinks because of low frame, actually it blinks periodically and short term. Below is the spawn of line with set off perspective since...

Thanks for providing this great crate! I cant seem to get the [minimum example](https://github.com/ForesightMiningSoftwareCorporation/bevy_polyline/blob/main/examples/minimal.rs) to work using a `Camera2dBundle`. Is this crate intended to work with 2d games? If it...

Some way to have interpolation between different colours and widths along a polyline would be extremely helpful.