xaml-math
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Matrix should align its items with the baseline, not the total box
Consider this formula:
\text{f(x)} = \cases{\text{1/3} & \text{if 0 ≤ x ≤ 1;} \\
\text{2/3} & \text{if 3 ≤ x ≤ 4;} \\
0..... & \colorbox{red}{\text{.elsewherge.}} \\
0..... & \colorbox{red}{\text{..}}}
Check how it looks currently:
As you can see, on line elsewherge
the red box is high and the item itself is shifted up because of this.
On the line ..
, on contrary, the box is quite low and thus the item is also placed incorrectly.
Now, consider this patch that temporarily disables the character depth calculation for the system fonts:
Index: src/WpfMath/Fonts/WpfSystemFont.cs
IDEA additional info:
Subsystem: com.intellij.openapi.diff.impl.patch.CharsetEP
<+>UTF-8
===================================================================
diff --git a/src/WpfMath/Fonts/WpfSystemFont.cs b/src/WpfMath/Fonts/WpfSystemFont.cs
--- a/src/WpfMath/Fonts/WpfSystemFont.cs (revision Staged)
+++ b/src/WpfMath/Fonts/WpfSystemFont.cs (date 1710012618138)
@@ -155,6 +155,6 @@
var scalingFactor = typeface.FontFamily.LineSpacing / typeface.FontFamily.Baseline;
height /= scalingFactor;
- return new TeXFontMetrics(formattedText.Width, height, depth, 0, 1.0);
+ return new TeXFontMetrics(formattedText.Width, height, 0, 0, 1.0);
}
}
After it, the elsewherge
placement is nearly perfect:
So, the problem is that the characters properly report its baseline to the box model, but it cannot take it into account when placing the matrix items (I believe that we should just take Height
instead of TotalHeight
somewhere in the matrix calculation).