FoLLgoTT
FoLLgoTT
> Would you consider it a bug that PQ surface is selected in d3d11 context, but not in vulkan for gpu-next? I do. Would you consider it a bug that...
In the meantime I watched a few more movies and I can still confirm that very bright scenes are a problem for MPV. "Black Widow" is a good example for...
I don't want to be impolite, but are there any news regarding tone mapping and these problematic scenes? :-) For me (and others) it is a show stopper of using...
I don't know exactly what madVR is doing internally. But there is a thread where several things were discussed. In the beginning the dynamic tone mapping was even based on...
Thank you @haasn for the additional tone mapping algorithms. I tested st2094-10 a bit and I doesn't look bad at all. It handles bright parts better than bt2390, but it...