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[Feature Request] Support for Textures in Meshes

Open avik-pal opened this issue 5 years ago • 2 comments

I am planning to rework RayTracer.jl to make use of Flux3D for its handling of meshes. I am wondering how difficult would it be to handle textures.

There are two components to this:

  • [ ] Vertex Colors
  • [ ] Image Textures

I believe the first one is just storing a 4D Array. The other one is slightly more complicated to handle though.

avik-pal avatar Sep 01 '20 20:09 avik-pal

Will this project continue in GSoC 2021? Also, can I try working on this issue?

jay-sonawane avatar Oct 16 '20 10:10 jay-sonawane

@jayson-310801 The project might be listed again. However, the final decision is taken depending on the quality of the proposals for all projects combined.

Feel free to give it a shot, and ping @nirmal-suthar or me in case you are stuck.

avik-pal avatar Oct 16 '20 18:10 avik-pal