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Bow modifier ideas and more exp

Open kohlth opened this issue 6 years ago • 1 comments

Pin cushion- mobs hit with a arrow have a chance to be be unable to move for 2 seconds and will be given a high level wither effect, the more shots done to that mob, the higher the chance

Repeating - each level adds a arrow fired after the first one like a burst mode on a gun

Lock on - the next shot after hitting a mob will follow and hit that same mob

Chaining - each level adds a arrow that will come from a mob you hit and will hit a nearby mob of the original mob

Shatter shot - if you hit a block it will break it, can go up to iron level in block breaking

Harpoon - will pull a hit mob twoards the player , distance pulled dependent on level

Carry - lets you place a block in your off hand where ever the arrow lands Incompatable with shatter shot

Reaction- if a mob hits you with your bow in your main hand a arrow will be shot at the mob that hit you automaticly, has a cool down that decreases in duration with modifier level


Ways to get more exp?

  • melee weapons can get more exp if the player isnt damaged before killing a mob

  • pickaxes get more exp from breaking ores like diamonds, redstone, and lapis without silk touch

-shovels and shears get more exp from prolonged use

-Hoes get more exp from replanting crops like beet root

-Armor gets more exp from geting hit multiple times in a period of time and surviving

  • elytra gets more exp from flying for long times

Hope you like this one, melee damage axes and swords and maybe trodent modifier odeas coming soon tm

kohlth avatar Jun 10 '19 21:06 kohlth

pickaxes get more exp from breaking ores like diamonds, redstone, and lapis without silk touch

is already a config option

Flo56958 avatar Jun 12 '19 08:06 Flo56958