Fledge68

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so if you would just use devkitppc r42-1 and libogc 2.4.0 you shouldn't have those errors. but as far as using the latest devkitppc and libogc im not sure why...

interesting topic. and i see it should be easy to fix because in config.cpp line 9 the precision is set to static const int g_floatPrecision = 10; I'm just wondering...

so i checked things a little today. seems g_floatPrecision includes the digits before the period and the ones after. which means we need to set it to 5 ie. 100.11....

I tried fixing/changing this but didn't have much luck. i got weird results with my changes. maybe with more free time i could spend a few days changing this but...

what cios are you using for these games? in the game settings what is the IOS set to?

ok so that means its not a hermes cios issue. try setting the game ios to 249[56]. sometimes 'auto' seems to cause an issue for some games.

old wiiflow's disc ripping feature was never reliable. even the current usb loader gx can't rip discs reliably. and i don't have the skills to make wiiflow rips discs reliably.

i guess its possible. when and if i find the time again. most people just use showmiiwads on their pc to install wads to emunand. installing a wad via wiiflow...

yep you answered it - The current workaround is to remove plugins to ensure that there are less than 255. i can't imagine why anyone would need that many plugins.

i see you are on vwii and using v5.5.3. have you tried connecting only the wii usb hdd (no other usb device)? you should try the latest v5.5.4 beta but...