FlashTang
FlashTang
> Perhaps https://stackoverflow.com/a/18017438 is useful to you? Hi Pomax thanks for the link, actually I had the same idea in the pinned answer of this link early, I guess maybe...
> Perhaps https://stackoverflow.com/a/18017438 is useful to you? Just tested this idea , it's fast , fairly fast even with 100 curves , but unfortunately ,it's not "safe" ,it can get...
> otherwise ^Done,just created an issue https://github.com/Pomax/bezierjs/issues/134
@SCENEE @powhu This code will not fix the issue , and iPad landscape layout still not updated and if you do not use DispatchQueue.main.async , even the iPhone layout breaked...
Since in iPad verticalSizeClass is the same , so willTransition(to newCollection not call for temporary fix : call this when create fpc , and in viewWillTransition(to size ``` func fixLandscapeLayout(coordinator:UIViewControllerTransitionCoordinator?){...
Thank you elsassph :)
Thanks again aduros Keep up the great work Have a great day 0(n_n)0
Hi there ,@Beeblerox Now how to disable smoohting ? I'm using this frok by @flowplay https://github.com/flowplay/BitmapFont angelCodeField.smoothing = false; // not working , it's always smoothing, I'm using pxiel font...
Just find a way to fix : Find this line `_tilemap = new Tilemap(tileMapWidth, tileMapHeight, font.tileset);` Add this.smoothing to the end `_tilemap = new Tilemap(tileMapWidth, tileMapHeight, font.tileset,this.smoothing);`