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Plugin pack for exporting Koikatsu characters to Blender.

Results 227 KK-Blender-Porter-Pack issues
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Upon importing the colors will look correct but after a while it will be randomly desaturated. Sometimes even on import the colors will be desaturated. Sample: how it looks upon...

importer bug
fixed in next release

I've been having several issues during imports, ranging from really weird behavior in regards to the way bones work (and Rigify not working by proxy) and the way materials get...

importer bug

I'm using the blender add-on Auto_rig_pro to rig a KOIKATSU model, but I'm having trouble with an error like this. Does anyone know of another method or solution? Python: Traceback...

As stated in the wiki: > Some materials are supposed to have overlays, but KKBP cannot tell when that’s supposed to happen, so it defaults to enabling overlays. However, what...

enhancement

its made by Illusion and alot of Card Makers are Migrating to here, any chance it will happen?

importer bug

![image](https://github.com/user-attachments/assets/068bd0bf-a1b2-41f3-9bd8-74f69b553ab6) ![image](https://github.com/user-attachments/assets/e1555baf-17e6-4f9d-b56a-6972a94b4df9) Some characters use alpha shader, but i can't find any configuration in blender.

enhancement

> KKBP 7.0.0 does not support Linux / Mac. You should still be able to import the model using wine or a windows VM, then open the .blend file normally...

enhancement

Latest version still does not work or compatible with Madevil plugin, Koikatsu will not start and will crash when you install it. or WTF plugin

importer bug

![image](https://github.com/user-attachments/assets/c4440786-5310-4307-ad4b-b951a62843e3) [KoikatsuSun_F_20240930025117296_Haruno Chika_Eri04B2.zip](https://github.com/user-attachments/files/17184767/KoikatsuSun_F_20240930025117296_Haruno.Chika_Eri04B2.zip) KKBP 7.0.1 Blender LTS 4.2.2 KKS HF Patch 1.20 KKS 1.1.4 OS: Windows 10 22H2 x64

importer bug

It becomes black and white. persisted since forever, it was also black and white during 6.6.3. blender: ![image](https://github.com/user-attachments/assets/6cb21324-ad2d-44f7-8f86-a9f1b18ff200) kk: ![image](https://github.com/user-attachments/assets/99f977fc-2a82-4504-8cb3-531ad9cac19c) strangely, it exported the texture properly: ![image](https://github.com/user-attachments/assets/6dde936e-a0d0-455c-b542-98d235150a45) can easily be...

importer bug