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Vertex on upper/bottom lip merged together

Open poisenbery opened this issue 3 years ago • 7 comments

Screenshot (366)

Center vertex on lips seems to be merged together. Relatively consistent error. I'm pretty sure it's happening on all of my models but I need to test further to see. EDIT: It's on all of my models. I tried importing with a larger scale size to see if it was a merge by distance thing, but no luck.

poisenbery avatar Dec 17 '21 05:12 poisenbery

Just noticed this. Not sure how the exporter works. I guess the only solution for now is to unsigned the mixed vertices from the vertex group.

Mouth_Up image

Mouth_Low image

Mouth_R image

naminode avatar Dec 17 '21 17:12 naminode

What blender version?

MediaMoots avatar Dec 20 '21 05:12 MediaMoots

I see what you mean for mouthup and mouthlow. Happens for 2.93 and 3.0.0 on a CATS import or mmd tools file menu import. For Mouth_R though, the weight for the stray vertices are zero, so it should be okay. They're just assigned to the group for some reason

FlailingFog avatar Dec 20 '21 23:12 FlailingFog

What blender version?

I tested on 3.0 and I believe the prior LTR to make sure it wasn't a 3.0 issue, so the same as @FlailingFog

poisenbery avatar Dec 21 '21 01:12 poisenbery

Is this fixed?

MediaMoots avatar Sep 18 '22 12:09 MediaMoots

With the CATS import, there was a workaround where the scale could be set to something pretty high and it would mitigate the issue, but now that CATS is out of the import process, scale can't be manually set before importing and now this card has the problem again. Screenshot (904) KK_109194

It's not on all cards though. Screenshot (905)

It's caused by the "Fix Seams" merging the verts together. Screenshot (906)

EDIT: Looks like the vertex indices are 1096 and 1200. I tested across a couple of models [non-headmodded] and these seem to be consistent for the lip vertices that are closest together.

poisenbery avatar Sep 18 '22 15:09 poisenbery

@FlailingFog @MediaMoots It might be a better idea to "Select all by trait - Non Manifold" and merge with those vertices, instead of performing the operation on the entire mesh.

poisenbery avatar Sep 18 '22 21:09 poisenbery

@poisenbery Just checking, is this fixed?

MediaMoots avatar Dec 17 '22 08:12 MediaMoots

AFAIR, yes

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@poisenbery https://github.com/poisenbery Just checking, is this fixed?

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poisenbery avatar Dec 17 '22 21:12 poisenbery

Cool! Thanks for your help!

MediaMoots avatar Dec 18 '22 04:12 MediaMoots