gz3doom
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[Request] Enable support of wide FOV canted display headsets (Pimax, Star Vr etc)
Hi. Please implement support for wide FOV headsets. When playing, the image is not super imposed. (Can be somewhat fixed on Pimax, but has issues, using parallel projections, but not others).
There is a thread about how to do it here:
https://community.openmr.ai/t/how-to-enable-native-pimax-wide-fov-support-in-games/28420/24