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Rigidbody/2D PredictedObjects sometimes rubber-band.

Open FirstGearGames opened this issue 3 years ago • 0 comments

Replicated locally.

When a rigidbody collides with a non-player PredictedObject the non-player object rubberbands before running smoothly.

FirstGearGames avatar Aug 17 '22 17:08 FirstGearGames