FishNet
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Unity MPM - Prefab Id XYZ not found - after modifying a prefab in main player.
Issue to be investigated/confirmed.
Requires reload domain to be off
- Load the game scene in /Scenes/GameScene,
- Go to Window/Multiplayer/Multiplayer Play Mode,
- Enable the Player 2 editor (see image below).
- Start editor1 as host. Start editor2(MPM) as client.
- Stop play mode,
- Update the speed to the player prefab in /Prefabs/Player,
- Save prefab.
- Repeat step 4 and see error.