FishNet
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[CodeGen Bug]: Certain function signatures will cause compilation errors.
General Unity version: 2022.3.10f1 Fish-Networking version: 4.2.0R Discord link: link
Description When a public static function with signature: (GameObject prefab, Transform parent) is included in a monobehavior class, it causes fishnet codegen errors.
See text file for the errors. fishneterror.txt
Replication Steps to reproduce the behavior:
- Create a monobehavior script (and use it somewhere)
- Make a function with the signature
- Compile code
Expected behavior See discord link Screenshots See discord link
Most likely Unity issue. Try updating to the latest to see if the issue is resolved. If not you may need to clear your Unity caches (Library, obj, temp)
Closed due to inactivity.